Independent 3D Artist
London
Jan 2021 – Present
Freelance work across both real-time and non-real-time CG projects, including stylised game assets, realistic product rendering, and environment design.
Clients include:
- Frontier (Planet Zoo)
- Gecko Animation (Virgin Galactic, Revolution Beauty)
- Preloaded (Superbloom, Sky, Wonders)
- Studio 568
- Swerve Games
- Auroria World
- Tiny Build
Senior 3D Artist (Contract)
London
Jan 2022 – Jan2024
Created real-time, realistic gallery and studio spaces for virtual exhibitions. Built detailed digital twins of physical artworks using photogrammetry and 3D workflows.
Freelance Animator → Senior Artist → Lead Artist → Head of Art
London
Aug 2012 – Jan 2021
Progressed through multiple roles over nearly a decade, ultimately leading the studio’s art team as Head of Art—overseeing visual quality across all titles and supporting team growth.
Key Highlight: Co-creator of Surgeon Simulator 2013 — a BAFTA-nominated, viral hit that sold over 2 million copies.
Art Director & Mentor
Hyderabad, India
May 2010 – Nov 2010
Helped set up Guest House Games and directed the art for its first title.
Also mentored students at Backstage Pass, teaching Maya and Photoshop, designing curriculum, and running life drawing sessions.
Contract Art Director
Hyderabad, India
Jun 2009 – Apr 2010
Directed and supported multiple game projects across PS2, PSP, Wii, and iPhone.
Notable Project: Kart Kings — an Indian-themed kart racer published by Sony.
Art Supervisor & Mentor
Hyderabad, India
Oct 2008 – Jul 2009
Led a pilot project while mentoring in-house artists. Helped refine the studio’s training syllabus.
A unique and rewarding cultural shift from working in London.
Junior Artist → Lead Character Artist → Senior Artist
London
Dec 2001 – Sep 2009
Started as a Junior Artist on This is Football and became Lead Character Artist, managing a team across PS2 and PSP titles.
Later worked on prototype teams and modeled the main character for EyePet on PS3.